
Big Kitty Labs Areas of Focus
2011 has been an amazing year for Big Kitty. We’re small, frisky, and still having fun- thats good! The cat is outa the bag on building things. More and more people are making stuff. As we grow in wisdom and experience, I keep noting the patterns to the type of work we’re doing and what that all means to the scene thats evolving out there.
We’ve recognized five key areas of focus for Big Kitty, this is in how people perceive us and work with us, and its also how we perceive ourselves and the kind of work we want to do.
Tactical
This year really brought Big Kitty to a new level of yummyness, tactical. We’re being drawn into more tactical big picture work, not just “hey dude can you make me a wesbite”. Thinking big about someones big idea is awesome. We can open up and think about all the potential touch points, biz model, rev model, use model, adoption, tech feasibility, scalability, roadmap, lots of great discussions. We’ve always done tactical really, we just haven’t recognized it as a formal practice of the brand. But it is, its part of our core. Every job we do gives us more info that funnels into what we know and could do for tactical moving forward on other gigs. Tactical is our trend, wisdom, and experience arm. We know things, we can help folks think and move beyond obstacles we know they’re likely to run into, because we’ve run into them ourselves. We apply tactical to nearly everything we do and as such its sort of part of the overall BKL package offer. But it is gaining more ground in just doing pure tactical work- whats the deliverable on that? What do you get? You get critical thinking and roadmap kill orders- what next, and for alot of folks paralyzed in their daunting idea building process, those kill orders are worth killing over.
Surgical
Last winter we dawned on our first, I would say, purely surgical gig with Mobile Expeditions. MX already had an existing product, trajectory of goodness, they have some killer ideas and tech under their hood but hey had some specialized needs as well. Last winter they approached us with a need that was specific, go do x in our tech armada. We initially talked about a larger effort of work but opted for a surgical bit to start for two reasons- SPEED and fit. First we wanted to take on what we knew we could do and get a win under our belt as fast as possible, knowing that momentum would build as we progressed. In being surgical for folks, its like going into someones house, they have a system of order, they want things done a certain way, you’re new in that house, you have to be respectful to whats already in motion there, you can’t take over their whole house or change the perception of it. We wanted to get their specific surgical bit done fast and solid and we wanted to see if there was a future “fit” between the two of us working together. Most surgical gigs for Big Kitty land us in agreement, an understanding, alignment occurs and we’re like ok, what’s next. Thats a great place to be.
Another client we’ve done what I would frame up as surgical work is with Brand Thunder, another startup in Columbus. Again we tackled a specific need, focusing on speed and fit.
Experimental
Big Kitty started as an experiment. I wanted to take all my notions for how I wanted to do dev, and just test them out. Let’s go build stuff. The barriers to make today are nearly non-existent. It doesn’t take 400k to build an app. It doesn’t even take 40k. Just cause its less expensive doesn’t mean its easier however- the issues remain the same, the ability to overcome them is less about money and more about you changing fast enough to make the most of your burn. To us being experimental means lowering your expectations down to an aggressive for output level and less in to a perfect one. All in reflection to what you’re trying to achieve. It’s not say you want to “suck” out of the gate, its more to say you want to get out of the gate today, tomorrow, now. To me, my expectations are set to see the awesome in every build realizing i’m moving that chess piece ever closer yet open to what the evolving build is saying to me as people use it and provide feedback. If you set the bar so high that you’re always gonna feel like you can never measure up, well what the hell?! To me being experimental means I’m always grateful for whatever I get. I’m open to chance, possibility, failure. In exchange for that I learn, become more agile and wickedly fast. I can try more ideas. I’m not obsessed about look, I more concerned with fit, value, “do-ability”. It doesn’t need to be perfect, or even good, just move further along.
Experimental gigs for us started with our own ideas, take this tech mash it into that tech and ooo what do we got? I love being experimental- i set the stage how I want it, I love to see new stuff spring up over night, I want to refine it, get feedback on it, mutate it. I’m open to change, I’m flexible, i’m thinking it didn’t exist an hour ago and it does now- thats cool, now what? Most clients I would wager dislike an experimental process to a concept they are working on because they have this baby and they’re too close to it to see it in an experimental light- even if its only in their head or in a powerpoint deck. Those that do let us go and use an experimental process, which is the genesis of our protobake idea to rapidly innovate. Some folks approach us with truly abstract ideas that can only be approached with an experimental approach.
Complementary
Complementary gigs are where its at usually. Its about about working together. They’re a little more far along than just a powerpoint, they have the concept, some mocks, some expectations on how it should be yet they’re open. Thats the key aspect of complementary gigs, they’re open to advice and protobaking. Most complementary gigs pivot as the concept gets manifested much like an experimental one, however they get more out of it than the experimental folks who had no assumptions coming in the door. They will either embrace that pivot now, or they’ll note it as a likely change for the future. Not everyone is acceptable of a pivot, most seem to recognize like a bastard stepchild has entered the room and now they need to take care of that and they’re baby as well, not realizing its one in the same.
Everyone wants to get their ideas out there, seen, talked about, get that foot hold to momentum. Being complementary on gigs is rewarding, fun, and has just a twinge or two of experimental goodness. Its important to note all our dealings with clients are essentially “complementary” but this to me stood out as a kind of practice of work we do noting that its a mix of us and them working together.
Mercenary
This is the newest kind of gig we’ve been called on to do, and its growing as more and more people take the leap into making things. Big Kitty is often called on to be a mercenary on a project. Being a “mercenary” on a gig is best described just as it implies- gun for hire. We will come in and kill whatever you want dead and we move on. Its has no tactical elements other than we’re a damn good mercenary and you know your weapons of choice. It has no experimental elements- this is not a place of wonder. Its as fast as surgical but tends to be a larger effort, and while we like to think its complementary, its more in the line of execution orders.
A mercenary doesn’t care about your idea, whether people will adopt it, or whether or not you’re trying to build the right thing. To be explicit, we’ve been asked NOT to care and we have to respect that in some ways, people are set on what they want, and they give you marching orders. A mercenary executes. Mercenary is not the place I really want to be as a dev house but I recognize it as a type of gig thats growing out there. Mercenary gigs aren’t bad, they’re just straight go do this gigs, we don’t get to tap our wisdom or share our knowledge and experience as much. Maybe we want to be heard, after all or BKL, this is passion biz its not a typical shop, not that any shop i think out there strives just to do mercenary work. I’ve come to see mercenary gigs as a reality of the development world really. When I think of mercenary work, its un-emotional, robotic, fast, and frankly doesn’t care. Mercenaries don’t really care if you have a biz or rev model, they don’t care if you succeed or die, they have a job to do, go and make…er kill
Onward
When I look across all these “types of gigs” Big Kitty has done over the past year, obviously, tactical, surgical, experimental and complementary work is where I want us to be. Mercenary work comes with the territory but it doesn’t get me outa bed in the morning. Its the evil that most developers don’t really speak of, they all recognize it but few really speak of it other than its another job to do. Really good developers navigate the scene to stay away from it and we could do that as well.
I think people come to Big Kitty because of our surgical/experimental reputation. There are many mercenary firms out there, and all firms need to be complementary, but I would wager that most firms are not experimental because of the perceived “uncomfortableness” that comes with experimental thinking and process. We’re damn good mercenaries though, so it just depends really.
Thinking just about the type of folks and gigs that we’re seeing coming across our radar, we’re seeing many more big ideas and folks wanting to create. The dream is near! That makes this a great time to be in development so keep building and stay frisky folks!